Android app release to Huawei App Gallery

Godot Version

4.3

Question

I am attempting to release my app (funny little rattle game for babies, nothing complex) to Huawei App Gallery and get this reply on app review:
1.Your App exist The app obtains user information: Gyro sensor, acceleration sensor, gravity sensor, ANDROID ID, which does not comply with the laws and regulations of some countries.
Please refer to the rule 7.5 of “AppGallery Review Guidelines”: Document
[Suggestion]: Please apply for personal information and permission only after obtaining users’ consent to the privacy policy.

After that I implemented confirmation form for privacy policy on first scene that block user from accessing game scenes and get exactly the same message.

Game scenes use accelerometer (and I think gyro and gravity as well automatically when code access accelerometer) to handle phone shake. Android ID I have never used in my code.

My question is: does godot use Android ID for some purposes and could I switch it off, restrict or harden it? And how could I see that I successfully made it?