Godot Version
4.3.stable
Question
Hi, I’m making a little game that I want to publish on the play store and when I build the android version of the project the game launches and then craches without any image of the game.
My phone SM-A5010F does support OpenGL ES 3.1 so I don’t think it’s a renderer problem, I tried in compatibility mode and Mobile forward, and it’s the same results
I have the admob and silentwolf plugins installed + I write/read files from the user:// path.
I checked the Internet permission before building the app