Android debugging problem

Godot Version

4.2.1

Question

Debugging on Android seems to be hit and miss. Rarely I deploy with remote debugging and it works fine. Messages show up in the console in Godot and breakpoints work. Most times though, the same game deploys to my Pixel 6A but the debugging wont work. The messages show up in LogCat, but not Godot and the breakpoints wont trigger. Any ideas?