Android Developer Console Certifacte Key Issue

Godot Version

Godot 4.6

Question

Hi, I just signed up for Android Developer Console and I don’t understand how to display the certificate in Godot.

Select a valid public key

com.example.godot is already in use on Android. To register this set name, you must prove ownership of an existing signing key. First, add a valid public key by selecting its SHA-256 certificate fingerprint.

func _ready() -> void:
    print("hello world")

This is most likely your issue. Read the error messages as they will often give you the solution.

He does provide solutions in CMD, but when I type nothing happens and an error message is displayed.