Godot Version
4.3-stable_win64 and 4.4-dev3_win64
Question
App didn’t install because it wasn’t built for the architecture
4.3-stable_win64 and 4.4-dev3_win64
App didn’t install because it wasn’t built for the architecture
Fixed by including 32 and 64bit binaries in the export settings. I think I as trying to install the app on a 32bit device.
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