When trying to deploy my android game to an emulator the screen stays black for a long period of time until the emulator kills the game. I am not facing this issue when testing on my phone, but i have the below virtual devices and they both are failing, they were working before but i worked on my project and with the admob plugin and after coming back it’s not working anymore.
If I recall correctly there is a bug in Godot 4.4.1. There is a fix out but will probably be released in Godot 4.4.2. I think Godot 4.3 does not have the bug. Not use about Godot 4.4.
My issue is not with the editor, the editor is opening correctly, the crash is happening in the emulator, however i will downgrade to 4.3 and try again.