Godot Version
4.4.1 stable
Question
When trying to deploy my android game to an emulator the screen stays black for a long period of time until the emulator kills the game. I am not facing this issue when testing on my phone, but i have the below virtual devices and they both are failing, they were working before but i worked on my project and with the admob plugin and after coming back it’s not working anymore.
Error in terminal
error logs
ERROR: QueuePresentKHR failed with error: 5
2025-04-17 20:48:50.370 5119-5201 godot com.example.quizzler E at: command_queue_execute_and_present (drivers/vulkan/rendering_device_driver_vulkan.cpp:2745)
Devices
what’s happening