The problem:
When expanding or collapsing a section in the Inspector, its contents appear or disappear instantly. This causes all following properties to jump vertically, making it harder to visually track the layout.
The solution:
An optional short animation, around 100–200 ms, would make the movement easier to follow without noticeably slowing down the workflow.
Explanation of the problem
For Godot newcomers (like me), the appearance and disappearance of Inspector content creates additional cognitive load throughout the workflow. Every time a section is expanded or collapsed, the interface suddenly changes its structure, forcing us to search for the desired property again and reconstruct the tree of elements visually.
Individually, this delay may seem insignificant, but repeated frequently, it makes the workflow more tiring. This is especially noticeable when following video tutorials: when the author expands a group of properties, all the elements below it shift instantly. Beginners may have difficulty understanding which row was clicked and where the relevant property has moved. Sometimes they have to rewind the video (like hours of - 10sec)
Smoothly expanding and collapsing Inspector sections would help users visually follow which elements have appeared and where the other properties have moved. This would be useful not only for beginners, but also when working with large hierarchies of parameters.
I suggest adding a short animation that gradually changes the height of a section, for example with a duration of 100–200 ms.
Respect for the Godot devs and Foss software, I have no idea If this even possible to implement, but decided to suggest the idea. Thank you