Godot Version
4.3
Question
I have a platform (AnimatableBody2D, Sprite2d and collisionshape2D) which I am trying to animate using AnimationPlayer.
In the Godot editor, I can see the platform moving around nicely, exactly as I want.
But when I play the game, it moves in the Y dimension only! It just moves up and down at wierd speeds. Its not animating the X at all.
Running the game should really do exactly what the editor just showed me. Any ideas?