Hey folks,
I’m running into a weird iassue with Sprite2D frames in Godot 4.4.1.
I have a Sprite2D with a sprite sheet (560×280), frames are 70×70, Hframes = 8 and Vframes = 4, region disabled. The math checks out, so the grid should be correct.
The problem is that the frame value just won’t change.
Thanks!
