Godot Version
4.5.dev1
Question
I defined a Sprite2D item and an animation that I named ‘attack’; I track proprieties as it is possible watching from the screnshot:
what i find strange is the result of playing it:
if i Play the animation switching on the loop proprerty, It looks good despite i dont want looping it:
Instead I have strange result if I play the animation without loop option: