Is it possible to duplicate a node output (thru engine itself or some trick)?
I would like to make something like this without cloning all the nodes:
(Here two lines start from the same node. This pictures has been edited, it’s just a concept-art)
You may be able to extend an
AnimationNode and write custom logic for it but I’m not sure if that will work as all nodes have only one output.
What I want to achieve is to Add only to one bone and Blend all the others.
Do you know any other way to do this?
Would reating a custom AnimationNode help me with this? Do you know any tutorial (text or video) I can follow about this?
I don’t know, sorry. I don’t think you’ll be able to find any tutorial for this as it’s quite an advanced topic and tutorials usually don’t focus on it.