Godot Version
4.5.1
Question
Hi. I want to mix animations in current scene and in nested scene.
For decomposition I separated model of character and character.
So, I have the model
Model
– AnimationPlayer
and the character
Character
– Model
– AnimationPlayer
Inside Character scene I can’t see AnimationPlayer Node of Model
Why I want it
Model has animations of current visual nodes in place. For example jump.
And Character animation must play animation Jump of Model and move character. I need sync frames, but I can’t, because of when I add Model scene to character scene, AnimationPlayer of Model not displayed in nodes tree of character and I can’t add track of Model’s AnimationPlayer to Character’s AnimationPlayer.
Shure, I can do this
Character
– Model
----AnimationPlayer
– AnimationPlayer
but this uncomfortable for me.