Animations mixing

Godot Version

4.5.1

Question

Hi. I want to mix animations in current scene and in nested scene.

For decomposition I separated model of character and character.

So, I have the model

Model
– AnimationPlayer

and the character

Character
– Model
– AnimationPlayer

Inside Character scene I can’t see AnimationPlayer Node of Model

Why I want it

Model has animations of current visual nodes in place. For example jump.
And Character animation must play animation Jump of Model and move character. I need sync frames, but I can’t, because of when I add Model scene to character scene, AnimationPlayer of Model not displayed in nodes tree of character and I can’t add track of Model’s AnimationPlayer to Character’s AnimationPlayer.

Shure, I can do this

Character
– Model
----AnimationPlayer
– AnimationPlayer

but this uncomfortable for me.

Right click the subscene in the node tree and set the Editable Children checkbox.

So easy? :grinning_face_with_smiling_eyes:

Thanks! it works!