Godot Version
4.6
Question
I have this scene:
It normally look like this:
But at some point when I move my editor camera, it becomes like this:
Is this a bug?
Maybe. Have you tried updating to Godot v4.6.3?
Yep, I’m currently on 4.6.3.
Well, that’s not what your initial post said. I think you would benefit from reading this post, and then giving us enough information to help you. I’d tell you what information we need, but I’ve found when I do that, people don’t read the post.
Next culprit could be your graphics card. What is your OS, a dedicated GPU? Your graphics driver is up to date? What renderer, Forward+, Compatibly or Mobile? Does it happen with every Button in the HBoxContainer? What is the Shadow Node doing?
That’s good list to lookout for. Thanks! I guess it’s not really an issue. Just wanted to report it.
This is not the place to report bugs. That’s here: Issues · godotengine/godot · GitHub