Hi! (I’m new here)
I’m developing a xr tour, using blender + godot (4.5.1), of the foro (square) of my town during the ancient Rome era.
I’ve a lot of troubles with antialising, I mean, I’m not able to find the right options.
I’m using “mobile” as rendering method.
This is the default result
I was able to emprove a little bit using these options
Obviously TAA is not supported and MXAA gives black screen.
Any suggestions? Thx
Adding sun and the sky, using these settings above (by the way FXAA gives me a black screen), this is the result:
As video: https://drive.google.com/file/d/1sepwvvhJ_i8rFowY5zaesW2QXBJ-81LT/view?usp=sharing
Better but maybe it’s possible to do better,