Godot Version
4.4.1.stable.mono
Question
Hi all, I’ve been searching around for a way to access the actual tab Control objects of the TabBar to no avail, and before I go and reinvent the wheel, I wanted to make sure I needed to and wasn’t just missing something.
I’m currently trying to do this with a TabContainer object (lots of very useful functionality), but the internal TabBar does not seem to expose the tab Controls, and I can’t seem to find any method to do so.
I’ve got a handful of reasons for wanting to do this, that I can’t replicate using the built in functionality, but could do easily with a reference to the objects themselves.
I’m still finding my way around Godot, so any helpful information would be greatly appreciated, thanks!