Any way to get the current Stream playing at AudioStreamRandomizer? Is this a feature Godot doesn't have?

Godot Version

4.2.1

Question

Any way to get the current Stream playing at AudioStreamRandomizer?

I don’t find any way to this on the conventional AudioStreamPlayer nor in AudioStreamRandomizer documentation.

Does not seem possible. Open an issue here Issues · godotengine/godot · GitHub explaining your problem, what you tried so far, and what you want to achieve.

1 Like

Hey! Thanks for replying.

Yes, this is the answer I was expecting, sadly its not possible.

I created an issue here already: