News of the Great Flood has reached the South Pole, and rumor has it there's an Ark ready to help... but only one spot per species! Jump, slide, and sabotage your rivals as you race against time to secure your place. It's every penguin for itself and the world against them all!
Arca is a fast-paced platformer & racing game with simple-to-learn, hard-to-master mechanics.
Each level is a race against up to 3 rivals, with dynamic challenges designed to help you gradually master the game’s movement and interactions.
I’m planning to include 6 unique worlds and at least 2 bosses, possibly more if time allows. Bosses will blend combat and racing.
This is my first project using Godot, and my first real attempt at releasing a game
I’m planning to release a demo soon. If you’re interested and willing to leave some feedback, it would be a huge help. I’m currently working solo, doing everything from gameplay to music to art, and I haven’t had many chances to validate the game yet.
Thanks so much!
You’re right, the tutorial shouldn’t have a timer, I just forgot to remove it . I’ll fix that in the next update. Thanks for letting me know!
Tutorial timer has been removed, so you can take your time learning the basics.
Stage timers have been rebalanced. The previous values were a bit too short, making the game overly difficult. Since there wasn’t much playtesting before, difficulty wasn’t well calibrated. Thanks to your feedback, the timer values are now more forgiving (but still challenging)!
New Ranking System!
You’ll now receive a rank (from D to S) at the end of each stage, based on how quickly you complete it.
Level Design Tweaks
Unfair or confusing challenges were reworked.
Some parts are now smoother and more rewarding, especially for players who take advantage of the environment and shortcuts!
Visual & UI Adjustments
A color tweak in Abyssal Drift makes the background stand out more clearly.
A tutorial sign using a controller was missing its translated message — now fixed!
The tutorial still shows Xbox button prompts even when using other controllers.
This issue has not been fixed yet, but it’s already on my to-do list and will be addressed in a future update!
Sound Improvements
Snowballs now make a warning sound before crashing down, giving you time to react!
Coin sounds now only trigger when collected, reducing unnecessary noise during races.
Rival AI Tweaks
Rival penguins are now a bit smarter. They’ll make better use of the terrain to keep things spicy.