Godot Version
4.2.2
Question
Hey, i am currently working on my first real game in Godot. Im not very experienced with Godot since i just startet learning it. Now i came to a problem and i cant find a solution. For some reason the scenes i initialize while the game is playing, arent detectet by “var Island = area.get_overlapping_bodies()”. But if i manualy place the exact same scene, at the exact same position, in the editor and start the game after, it detects.
I hope the Images help to understand my problem a bit better.
Let me know if you need more information about my problem.