Array debug error

Godot Version



Hello I’m trying to make an inventory system following this video ( and when I try to make a new slotdata (around 8:40 ) I get this debug error (editor/editor_resource_picker.cpp:443 - Condition “!resp” is true. Breaking). what dose this mean and how can I fix it?

Does it really halt your game? Is there a stack trace or more to the error? The file it is pointing to is in C++, line 443 so it could be from the engine/editor itself; surprisingly these can often be ignored.

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honestly it just works now I changed noting so no clue on why it fixed itself but thanks anyway