Asset Protection/Encryption

Godot Version

4.3

Question

Hi,

What is current Godot’s approach to assets protection? Is there a way to encrypt them so they are more difficult to steal?

Some licenses, especially for 3d assets, require developers to take measures to protect assets and prevent stealing.

Thanks!

You can try something like this:
https://godotengine.org/asset-library/asset/3064

Also you can make sure your work has appropriate copyrights listed too for legal protection as well.

You can also compile with an encryption key:

But this is a deterrent making stealing harder, not impossible.

Hope that helps.

I made a tutorial on how to do this, where I attempted to show off this process step by step, hopefully in a way that is simple and easy to follow for most users!