Godot Version
4.3
Question
Hi,
What is current Godot’s approach to assets protection? Is there a way to encrypt them so they are more difficult to steal?
Some licenses, especially for 3d assets, require developers to take measures to protect assets and prevent stealing.
Thanks!
You can try something like this:
https://godotengine.org/asset-library/asset/3064
Also you can make sure your work has appropriate copyrights listed too for legal protection as well.
You can also compile with an encryption key:
But this is a deterrent making stealing harder, not impossible.
Hope that helps.
I made a tutorial on how to do this, where I attempted to show off this process step by step, hopefully in a way that is simple and easy to follow for most users!
Hello everyone!
I’ve decided to create an easy to follow tutorial for anyone who wants to release their games with the PCK file encrypted.
Please keep in mind that this doesn’t mean your assets are completely safe, no encryption is truly perfect in this case, but it will make it much more difficult to retrieve them for the average user.
ANY TIPS TO IMPROVE THIS OR MAKE IT EASIER TO UNDERSTAND ARE MORE THAN WELCOME! IF YOU NEED ANY HELP, DON’T HESITATE TO COMMENT OR REACH OUT!
This is only ON…