Godot Version
4.5.1
Question
It’s hard to explain but, when I seem to get farther away from the center, the background music seems to weaken more and more the farther I get away from it. I am using a tutorial that was made using version 4.2.2, so maybe that might’ve changed something (?).
For reference here’s the tutorial:
I did use another audio track other than the supplied one in the asset folder, so maybe that might’ve also affected something.
Sorry if this is an easy question to answer, I’m new at this and have no idea what anything means. ![]()
Edit: Alright, thanks for the help! Appreciate it!