AudioStreamPlaylist ignores AudioStreamRandomizer

Godot Version

v4.4.stable.steam.4c311cbee

AudioStreamPlalist ignores AudioStreamRandomizer

It’s seems like AudioStreamPlaylist plays other streams just fine, but for me it totally ignores AudioStreamRandomizer. All sources are playable by itself, files are in .wav format, AudioStreamPlaylist even can play other AudioStreamPlaylist, but skips AudioStreamRandomizer.
Is it a bug? Do i do something wrong?

just tried it in a minimal project, and i also can’t get AudioStreamRandomizer to work in AudioStreamPlaylist. Same with AudioStreamInteractive. I’d recommend to make a bug report on https://github.com/godotengine/godot/issues