Godot Version
v4.4.stable.steam.4c311cbee
AudioStreamPlalist ignores AudioStreamRandomizer
It’s seems like AudioStreamPlaylist plays other streams just fine, but for me it totally ignores AudioStreamRandomizer. All sources are playable by itself, files are in .wav format, AudioStreamPlaylist even can play other AudioStreamPlaylist, but skips AudioStreamRandomizer.
Is it a bug? Do i do something wrong?