AudioStreamPlaylist vs AudioStreamInteractive

Godot Version

4.3

Question

So when I created a new ‘AudioStreamPlayer’ node and set my stream to interactive and add the sfx (2 to be exact), when I try to play them by clicking a button, it works well and instantly for the two buttons. When I tried setting the stream to playlist, the first button plays the sound effect instantly and the second button plays its designated sfx with almost a second lag. I just wanted to why is that?

How exactly does these two differs?