Background Loading freezing main thread

What NVIDIA logo is doing here? It looks like something injects into Godot process and that can cause all sorts of problems.

The only advice I have is to try it on other platform, where tools are less invasive.

As mentioned above this happens on multiple different PCs, one of which is integrated graphics so there’s no nvidia. It seems that there’s a pr that will fix this and another issue I was having in 4.4 though, so it’s a godot issue that’s being heavily improved in the future

Is there a link to the PR?

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