Basic VehicleBody not moving

Godot Version

4.3

Question

Hello there,

I’m trying to setup a basic scene with a ground (with collision shape) and a vehicle body with 4 wheels (defined in another scene) . Also implemented basic code to set engine_force when pressing ‘w’ keyboard key.
For now, my bus is not moving but I can see my debug line in console. do you have any idea why ? Can it a collision issue ?

Note: I started from this video https://www.youtube.com/watch?v=Wj1FfilAe2Y and applied a custom mesh instance 3D as .obj file to vehicle body

Found problem: VehicleBody is not sufficient. It requires Wheel(s) and wheel has to set “traction” and “steering”.

May I suggest to add a warning decorator at VehicleBody3D in case one of these is missing ?