Best way to create LOD's

Godot Version



Hi all,
I use a gardener tool and to use best performance you have to use LOD’s but when i creater or doenload something in Blender, I have to save from there multiple different files or can I import one blender file and create LOD’s inside Godot?

Generate LODs is an option under the import settings for exported files, see if that works, if not manually setting up LODs doesn’t seem to be the way if you want them from blender to godot.