Godot Version
Godot 4.4 stable
Question
Black screen in HTML game.
Errors:
index.js:474 WARNING: Screen-space ambient occlusion (SSAO) can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_ssao (servers/rendering/storage/environment_storage.cpp:586)
index.js:474 WARNING: Screen-space indirect lighting (SSIL) can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_ssil (servers/rendering/storage/environment_storage.cpp:661)
index.js:474 WARNING: SDFGI can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_sdfgi (servers/rendering/storage/environment_storage.cpp:708)
And I have this notification then launch godot: SDFGI can only be enabled when using the Forward+ renderer.
In output: WARNING: servers/rendering/storage/environment_storage.cpp:708 - SDFGI can only be enabled when using the Forward+ renderer.
Edit:
Now only SDFGI Error left.
But i turned off all of this in WorldEnviroment.