Black screen in HTML game

Godot Version

Godot 4.4 stable

Question

Black screen in HTML game.

Errors:
index.js:474 WARNING: Screen-space ambient occlusion (SSAO) can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_ssao (servers/rendering/storage/environment_storage.cpp:586)
index.js:474 WARNING: Screen-space indirect lighting (SSIL) can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_ssil (servers/rendering/storage/environment_storage.cpp:661)
index.js:474 WARNING: SDFGI can only be enabled when using the Forward+ renderer.
index.js:474 at: environment_set_sdfgi (servers/rendering/storage/environment_storage.cpp:708)

And I have this notification then launch godot: SDFGI can only be enabled when using the Forward+ renderer.
In output: WARNING: servers/rendering/storage/environment_storage.cpp:708 - SDFGI can only be enabled when using the Forward+ renderer.

Edit:
Now only SDFGI Error left.

But i turned off all of this in WorldEnviroment.

Set the renderer to compatibility mode and try again.

This is very little information to go off of sadly.

I already did this.

SOLVED! Project → Project Settings → Rendering → Rederer → Rendering Method.web → gl_compatibility. I accidentally set it to gl_mobile

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