Blockbench to Godot texture problem

Godot Version 4.3

I’m trying to import a 3d model from blockbench to Godot, but the colors are messed up.

Can you help me?


The texture is probably a very small swatch style right? Double-click on the image in your filesystem, set it’s import settings to “High Quality”

1 Like

That was it!

Thank you so much, my friend!

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