Godot Version
4.3
Question
So my the font in my Game gets blurry when is full screen, in window mode it looks crispi sharp.
The whole game is in Pixelartstyle and the the Biger Text i don’t have a problem(Like Menu-Text with a font size of >64x)
The label is in a magin container, if this is relevant.
Any Idea how to fix this?
What i tried so far.
Set the label and magincontainer to nearest (in CanvisItem) - but is still blurry
What font: - PixelOperator (from the Godot Backeyes Video)
I set all Container to Nearest