Just come across some books on Godot advertised. Has anyone read these? I might be interested in picking up one or two but some seem to be by different authors covering the same topic. I don’t want to pay and then find it’s not as correct as the others.
I’d watch out for LLM generated books, they seem to be on the rise and full of either downright wrong information or terrible code/habits. If you are looking at any books specifically, post a link to it
As mentioned before, be very careful about AI books. Over a year ago I had to refund a book bundle on HumbleBundle after I started reading some of the books and they were obviously AI written with all of the weird lists everywhere and etc… luckily they gave me a full refund but after looking back at it, none of the advertisements mentioned any of the books being AI written which was frustrating.
I’m also gonna sneak in a book recommendation that helped me a lot before: https://gameprogrammingpatterns.com/
One I’ve seen in a bundle is Godot 4 Best Practices by Robert Henning. There’s also another best practices one I’ve seen but don’t recall the author.
Ordered, look promising. I’ll post again here once received (Wednesday, 12/08/2026…)
Thanks for the ‘heads up’. ![]()
Hope it works out.