Looks like a solid game! I didn’t realize the mobile market was actually looking for high-quality stuff like this - always thought it was mainly those weird 3d running games.
Thanks a LOT for the kind words! I don’t have a public Discord server yet, but I’m seriously thinking about it, maybe in the (near) future we’ll have a place to hang out! ^^
That’s awesome, thanks! I’m not on Discord properly yet, but I’m about to set up a server in the next few days. When it’s up, you’ll definitely be one of the first to join!
Haha, a man of taste indeed: carbine + revolver is a solid combo
Thanks a lot for watching the devlog and for the kind words, I’m really glad you enjoyed both the video and the itch version. It means a lot!
I’m still playing your damn game. It’s my new game for meetings I think. But it’s much easier with sound on.
If it helps, I have an open source Controller Plugin that handles a lot of stuff for you. I use it in all my games, like the one I just finished: Katamari Mech Spacey. It also has DevLogs, but I write them instead of record them. Working on a post mortem now.
Playing my damn game during meetings might honestly be the best compliment I could get.
I checked your controller plugin, it looks really solid. This line from the README is pure gold:
“The primary purpose of this plugin is to track inputs, store icons for all actions, make it easy to pull up the correct icon for any action, and to allow players to customize and save keybindings.”
Also, your game is awesome. I reloaded the page like 3 - 4 times just to watch the intro again and again (some AAA games don’t even do that right). I love it!
Followed you on itch and dropped a 5 , well deserved.
I literally stopped to reply to you. I need to eat lunch.
Ha! Thanks. Glad you liked it. I was in the process of upgrading all my plugins to 4.6, but I can’t seem to get any web exports on old games to work, so until I can I’m staying at 4.5.1.
Thank you!
If you liked that intro, you should check out Skele-Tom. I’m very proud of that one. It’s 2D and 3D combined. And then you should check out Eternal Echoes because I have a whole intro cutscene to the game.
Also, if you want to build your own, check out my User Interface Plugin which has a dozen examples for splash screens, along with a Splash Screen class. And if you want to see how I use them, check out my Game Template Plugin which has examples for 2D and 3D games. It has a whole game state machine that handles splash screens, loading screen, level loading, saving/loading games and settings, audio, display and controller settings, etc.
About how long did this take you to make? I’ve been working on a top down mobile game for a couple months now. I liked your short devlog, so I’m gonna binge watch your YouTube when I get home tonight for learning purposes.
Ohhh nice, thanks for all the links, that’s a goldmine
I’ll definitely dig into Skele-Tom and Eternal Echoes, you sold them very well! And your UI / Game Template plugins sound extremely useful, that’s exactly the kind of stuff I love to study instead of reinventing poorly
All in all, it took me around 3 months, including the first prototype (with some very long nights in there not gonna lie )
And thanks for the binge-watch in advance, that honestly means a lot. Good luck with your top-down mobile game too, you’re definitely on the right track if you’re already a few months in (feel free to drop some screens or links here if you want )