I’m trying to make a flower petal shaped platform that bounces up and down slightly when the player is jumping on it.
I’ve tried parenting the rigid body to and from a static body.
I’ve tried incorporating the animatable body but that doesn’t seem like an appropriate node to use
locking or anchoring the base of this petal is very challenging.
I even built a cage like structure around the platform and set gravity of the rigid body to -1 so that it floats up but the weight of the character doesn’t impact the petal at all.
I can’t find a tutorial quite like what I’d like any help is welcome.
Here’s scene structure. There is only one script on the “Player” node so that I can jump to demonstrate. The petal itself has no script, it’s all just built in behavior.
THIS IS EXACTLY IT I’ve never been so happy to receive a notification !!! I’m so eternally grateful to you ! thank you so much for taking the time to make a vid and show your scene structure it makes all the sense in the world.
I’ve never heard of dampedSpring and will study it thoroughly
I was so desperate I had written a rotation script that was supper janky to achieve the effect. I’m so glad I don’t have to use it.