Im really new to Godot and its already amazing! But when working on a 3D game, I kept getting this error:
Line 4:Unexpected “Identifier” in class body.
What? I checked with ChatGPT but, its Ai so didn’t really help. I put it on the camera. Please help me. Heres my code:
extends CharacterBody3D
@export var speed: float = 5.0 # Movement speed
@export var mouse_sensitivity: float = 0.2
Camera node for vertical rotation
onready var camera = $Camera3D
Rotation variables for mouse look
var pitch: float = 0.0 # X-axis (vertical rotation)
var yaw: float = 0.0 # Y-axis (horizontal rotation)
func _ready():
Input.set_mouse_mode(Input.MouseMode.CAPTURED) # Lock the mouse cursor to the screen
func _input(event):
if event is InputEventMouseMotion:
# Get mouse delta and apply sensitivity for horizontal and vertical rotation
var mouse_delta = event.relative * mouse_sensitivity
# Adjust yaw (horizontal rotation)
yaw -= mouse_delta.x
rotation.y = deg2rad(yaw)
# Adjust pitch (vertical rotation), clamped to avoid flipping
pitch = clamp(pitch - mouse_delta.y, -89, 89)
camera.rotation.x = deg2rad(pitch)
func _physics_process(delta):
var direction = Vector3()
# Get input for movement
if Input.is_action_pressed("move_forward"):
direction -= transform.basis.z
if Input.is_action_pressed("move_backward"):
direction += transform.basis.z
if Input.is_action_pressed("move_left"):
direction -= transform.basis.x
if Input.is_action_pressed("move_right"):
direction += transform.basis.x
# Normalize direction and apply speed
direction = direction.normalized()
velocity.x = direction.x * speed
velocity.z = direction.z * speed
# Move the character
move_and_slide(velocity)