Build a game as an Android view

Hello,
I’m using Godot 4.6 and I would like to export my game as a single Android view, I’ve tried following the Godot Android Library documentation, but embedding the full game engine although I only need a quite 2D scene is a bit too much (the resulting apk is around 70 MiB, which is quite a lot).

I was wondering if there was a way to build the android app as, for instance, a library which i could import in my project, so that i could use build optimization in my project, while also bundling my source code inside the apk.

I’m not afraid of tinkering, so feel free to give any ideas even wild ones.

Have a great day