I’m building URoom, a room-based video community platform, and I’m trying to see if it could be useful for Godot developers.
The idea is that a developer can create a dedicated room for their game and use it as a public hub for:
devlog videos
gameplay clips
trailers
update videos
archived progress
room chat with people following the project
Instead of everything being scattered across YouTube, Twitter/X, Discord, Reddit, and forum posts, a Godot project could have one room where its video history and small community live together.
Maybe you could integrate other platforms, like displaying YouTube videos, Bluesky posts, etc in order to make people want to try URoom out.
It still embodies your vision, but makes it easier to get into. It change makes your website like a visual Linktree in a sense.
Also, maybe you should share your platform in Reddit and other places. The milage you’ll get on the forum is a great start, but you’ll have to go elsewhere to continue your growth.
Stronger hook - URoom has got on-video comments (and in the process of implementing another video feature — I can’t mention it rn as it’s not quite finished). Unique video features and community building is what I hope users will note.
Other than game dev communities being made up of some very nice people, I wanted to show this to them because URoom is a very good fit for game devs archiving their progress and growing their communities around their games, hence why I posted here.