Camera Jittering on Smoothing

Godot Version



Hello, Godot peeps! I’m trying to create a pixel art game. However, when I finished setting up the camera, (I attached it to the player and turn on the position smoothing with 8px speed. However, after the character stops moving, there’s this some sort of lines, that like jittery, and it doesn’t looks smooth, how can I fix this?

This is my configuration for the camera.

This is the node tree:

And this is my project settings: