Camera position for western-like scene

Godot Version

4.4

Question

I am trying to replicate a scene from The Dollar Triology by Sergio Leone, where the camera is still and a dog moves from left to right (sec. 10 here). Where should I place the camera for that in Godot? Is it even possible? Thanks heaps!

What part is giving you trouble? A Camera3D that is not a child of the moving part will not move

1 Like

Solved! I assumed that the default camera position was along X, not along Z. Thanks!