Can Godot directly import JSON data exported from WOLF RPG Editor?

I previously developed a game in WOLF RPG Editor and now want to migrate it to Godot. Since the maps for my sanguo RPG-style game are complex (with intricate tile layers and events), redrawing them would be highly time-consuming. Are there any tools or methods to directly convert/import WOLF RPG’s map and system data into Godot?

Godot will read JSON:

That will get you a recursive dictionary/array you can poke around in yourself, but it won’t intrinsically understand the WOLF RPG data other than to be able to present it as something your program can manipulate.

I don’t know if anyone else has done the work to take that data and turn it directly into a Godot game (though I suspect not), but in principle you could do that part yourself if you were up for it.