Question
I am referring to InputEventPanGesture, InputEventMagnifyGesture, InputEventScreenTouch.double_tap, InputEventMouseButton.double_click. All these work fine in my project when running on Godot, but when exported and running on a mobile browser, they are not recognized. I have tried “Emulate mouse from touch” and vice versa.
I didn’t find anything in the docs saying these gestures shouldn’t work in these situations.
I am using MacBook and iPhone, Safari and Chrome. I don’t know if these gestures would work on Android.
Godot Version
4.3