Can Godot input gestures detection work with web exports on mobile browsers?

Question

I am referring to InputEventPanGesture, InputEventMagnifyGesture, InputEventScreenTouch.double_tap, InputEventMouseButton.double_click. All these work fine in my project when running on Godot, but when exported and running on a mobile browser, they are not recognized. I have tried “Emulate mouse from touch” and vice versa.

I didn’t find anything in the docs saying these gestures shouldn’t work in these situations.

I am using MacBook and iPhone, Safari and Chrome. I don’t know if these gestures would work on Android.

Godot Version

4.3