I was trying to drag and put the tile set sprite on the Tile Map Layer node, and suddenly the Engine froze and few minutes later it closed. The sprites were loading fine for a single sprite, but when I try to use the sprite that I actually need, that error happens. I’m not sure if this is just my computer or not, but I would still like some help plz!
Did you try that again? If Godot crashes every time you try this, create a new issue: Issues · godotengine/godot · GitHub Note that you need to provide a minimal reproduction project for this kind of bug to be fixed.
Yes, I tried again many, many times. I even tried shutting my computer off and then trying again! But still, same results ![]()