Can't run project despite opening in Opengl3

Godot Version



Hi, I’m trying to run Godot via work PC and it is old.
I have successfully run Godot by using command ’ --rendering-driver opengl3’ as pop up tells.
But problem is, when I try to run project, same warning pop ups again, that ‘Unable to initialize Vulakn Driver’.
Is there a way to fix this?


Changing the renderer via command line option only effects the editor. You need to also set the project to compatible/opengl.

Is there a way to convert existing project?

Got to: project → project settings… → renderer

1 Like

I just tried and it works. Thank you!

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