Can't seem to Alt+Tab running project?

Godot Version

Godot 4.4.1 stable

Question

I’ve set my Project Settings to use a Viewport Width of 1920 and Viewport Height of 1080 and the Mode to “Fullscreen”. When running the game with F5, this works as expected. However, since it now takes over the entire screen, I’m unable to access the editor without fiddling around with the windows.

Alt+Tab does not seem to work out-of-the-box, and I am unsure if this is an issue or if I need to manually implement it. Previous engines I’ve used had Alt+Tab functionality out-of-the-box so I wanted to make sure I wasn’t overlooking something obvious.

Is Alt+Tab something I need to implement manually, or is it there by default and I have some other kind of issue preventing it from actually disabling fullscreen?

Alt+Tab should work as a operating system feature, not implemented by games. Maybe you are using the embedded game window so your OS does not see the Godot game and the Godot editor as separate windows.

I was using it and turned it off. Unfortunately, the issue persists. I am unable to Alt+Tab out of the game.

Correction: I, apparently, was still using the embedded game window feature. Perplexingly, even when I turned it off in the settings, it remained active until I unchecked “embed next game launch” in the window. I’m… unsure why this setting exists, but I suppose this issue is fixed now.