Godot Version
4.2.1.stable
Question
Vertical lines appear often when I move. How can I solve it?
I’m using the ‘canvas_items’ stretch mode, because I want to crisply rotate pixel art sprites like in this video: https://www.youtube.com/watch?v=pxXVqFqyRqI )
I’ve tried:
Enabling and disabling v-sync
Changing the scale and resolution of the game
I don’t know what to do.
I had a similar problem and I suspect that it might be related to window borders and this issue . I got rid off the lines by switching to Exclusive Fullscreen window mode.
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Thanks for your response!
Sadly the lines still appear even in Exclusive Fullscreen mode…
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the level is made with TileMap? try disabled the texture padding
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It wasn’t the texture padding, but looking for it I found my answer!
On the Rendering tab of the TileSet, enable “UV Clipping”.
Thank you for making me look!
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system
Closed
April 26, 2024, 3:37pm
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