CCO-License Character Portrait Bases

Feel free to use for any game projects you have in mind!
—thesnesmaster

HOW TO USE:
Each part is a 48 by 48 pixel resolution sprite that can be edited easily thanks to me splitting the hair, face, and shirt into separate components, and they can be used as-is!
The recommended structure is simply an AnimatedSprite2D, import each 48 by 48 as an animation, and then simply duplicate them and layer them. You could use a simple
@export var id: int = 0
for separate ids assigned to different sprite variations (e.g. hairstyles, or whatever else you may think of!)

If you use, I would love to hear your experience, any feedback is much appreciated. I myself will probably end up using remixes of these sprites in my game(s) :sweat_smile:
Thank you very much.

LINK: GitHub - The-Super-Famicom-Enthusiest/Manga-style-character-portrait-sprites-: Sprites in my manga art-style made to look similar to that of sprites in the Super Famicom era. · GitHub

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Ah, just added the link, sorry about that

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