While going through some tutorials I encountered the following line:
For linear interpolating the pitch scale up to 2:
$EngineSFX.pitch_scale = lerp($EngineSFX.pitch_scale, 2, 2 * delta)
For linear interpolating the pitch down to 1:
$EngineSFX.pitch_scale = lerp($EngineSFX.pitch_scale, 1, 2 * delta)