Godot Version
4.3
Question
Is there any way to change the value by which these fields change when you click and drag them in the inspector?
At the moment they’re changing by 5 when I drag them. That’s too much.
4.3
Is there any way to change the value by which these fields change when you click and drag them in the inspector?
Never mind, I found it. In the Editor settings:
Unfortunately this makes float fields unusable when dragged now. I’ll open an issue if there isn’t one
I think you can hold shift or some modifier key to slow down the scrubbing. I don’t remember off the top of my head.
Oooooooooooooh. Nice. I’ll try this
okay looks like shift slows it down, and ctrl locks floats to integer
Along with the badly-named editor setting for draging fields, this makes it useable imo. Thanks!