Godot Version
4
Question
I’ve picked up Godot a few days a go as a small project while university is on a break and I decided to make Pong as a first game and I’m currently stuck on collision.
extends Area2D
@export var ballspeed = 100
var screen_size = get_viewport_rect().size
@export var direction = Vector2(randf_range(-PI, PI), randf_range(-PI, PI))
var velocity = Vector2.ZERO
# Called when the node enters the scene tree for the first time.
func _ready():
position.x = 576
position.y = 324
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
velocity = direction
velocity = velocity.normalized()
velocity = velocity * ballspeed
position += ballspeed * direction * delta
func _on_top_body_entered(body):
print("top")
direction.y *= -1
Yes, I know the code itself is a bit of a mess and the speed of the ball isn’t working as intended right now.
2D view - I’m not yet allowed to add two pictures
Whenever the ball touches the top, the function at the end of the code doesn’t trigger.
If anyone maybe found a post that answers it (I searched but didn’t) or can take some time to answer it, It’d be extremely helpful!