Communication between Nodes in the SceneTree

This is an overview of the different ways nodes can interact with each other via the scene tree:

Credit: originally made by TheDuriel

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Very nice, it’s cool to see the different types of connections visually.
The only thing I’d add/make note of is get_node generally does traverse downward, but can be used to traverse upward when needed (ex: “…/…/character_node”). This is a useful feature I’d highlight since some newer devs may not be aware of it.

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Wow! I wish I had this scheme years ago. But it will be very useful for many people. And a little for me too.

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