About the Tips & Tricks category
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0
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170
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November 24, 2023
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Memory usage of Godot's various base classes
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0
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82
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July 3, 2025
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Disclaimer! Debug camera does not use your current camera
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1
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27
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July 2, 2025
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An Elegant Way to Enforce Proportional Window Resizing and Aspect Ratio Constraints
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0
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51
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June 8, 2025
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Controller Support for OptionButton/PopMenu/Dropdown
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2
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124
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May 28, 2025
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[Journal/Samples] How to setup AnimationTree by code
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2
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138
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May 16, 2025
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Additive 2D Camera Shake - For overlapping shakes in rapid succession
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0
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52
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April 16, 2025
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CharacterBody3D Template Script with Overridable input_dir
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0
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31
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April 15, 2025
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Alternative to the ternary operator in GDScript
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3
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12524
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April 2, 2025
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How to make a 3D platform with a repeating texture
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2
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105
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March 26, 2025
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UV Template for MeshInstance3D BoxMesh
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0
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122
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March 20, 2025
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Collision Not Working Checklist
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0
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183
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March 19, 2025
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Polygon2D Skeleton Deformation: Some Tips & Tricks
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3
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4641
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March 7, 2025
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Error on importing scenes with cyclic dependencies
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1
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57
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March 6, 2025
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Guide: Texture Array for 3D
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0
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402
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February 28, 2025
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Guide: using Texture Array in practice in 3D
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0
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577
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March 3, 2025
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Simple CharacterBody and RigidBody Interaction
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0
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445
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March 2, 2025
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(Alternative) Repeating texture from texture atlas for 3D
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6
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310
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February 28, 2025
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"Installing" Godot on Ubuntu
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20
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15786
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February 28, 2025
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One-shot shape casts in 2D
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4
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260
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January 31, 2025
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Consisten co-coding group
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0
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47
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January 14, 2025
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Godot won't launch or open (but it's running in task manager) FIX!
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5
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2114
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January 8, 2025
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How to make a hand drawn Metroidvania in Godot
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3
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1413
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January 3, 2025
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'Game' is kind of a reserved node name
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4
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178
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December 28, 2024
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Collision Pairs: optimizing performance of bullet hell / enemy hell games
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1
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3518
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November 27, 2024
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While inside Areas & dealing with complex scenarios
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2
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74
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November 9, 2024
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Workflow with nodebooks
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1
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63
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October 27, 2024
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Simple way to manage the "notch" on iOS and Android mobile devices
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0
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163
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October 15, 2024
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Main Scene or Autoload?
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0
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114
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October 5, 2024
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"F" to focus on object selected
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1
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245
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September 30, 2024
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