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About the Tips & Tricks category
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0
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231
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November 24, 2023
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Project template utility to learn and intialize project structures, tasks (pt-cli/gui)
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4
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165
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July 13, 2026
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Bullets speed dependent on position - try transform.basis_xform()!
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1
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61
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June 16, 2026
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Running Godot engine with RP5 on Raspberry Pi OS
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0
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87
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June 12, 2026
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New website to create VFX textures
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0
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62
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June 11, 2026
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Easily assigning materials to meshes
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0
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86
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June 7, 2026
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New Shader Cheatsheets + 18 others for FREE!
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7
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552
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June 4, 2026
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Book recommendation: Production Point - Benjamin Anderson
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0
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70
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May 31, 2026
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Optimize Node3D using Top Level property
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14
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275
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May 26, 2026
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Polygon2D Skeleton Deformation: Some Tips & Tricks
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4
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7133
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May 25, 2026
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Compositor Effect Playground
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2
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154
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May 12, 2026
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A stair climb up/climb down script you can throw on your CharacterBody3D for cylinder or box colliders that works really well
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2
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329
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May 6, 2026
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How to highlight only the active script in the Script panel (Godot 4.6+)
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0
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48
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May 5, 2026
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Variant of making nested type variable
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5
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136
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May 5, 2026
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Godot Architecture: 7 steps for more flexible, extensible, testable code (video)
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22
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569
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May 1, 2026
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Consider using functions as dialogue nodes for a simple dialogue system
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9
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196
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April 27, 2026
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A new tool for bitmap fonts (.fnt)
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3
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322
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April 24, 2026
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Time-based catch-up Camera3D
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3
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82
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April 8, 2026
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Resources I use for game development
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0
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144
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April 7, 2026
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Directions from degree / angle
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0
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67
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March 23, 2026
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Here's how to calculate RPM (Rounds Per Minute) for weapon fire rate in Godot 4 (in GDscript)
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0
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142
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March 11, 2026
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Quaternius walking: legs and feet Inverse Kinematics Script
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0
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78
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March 7, 2026
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Better, faster GDScript through Static Typing
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1
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184
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March 4, 2026
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Why your scale.x = -1.0 (or negative scale.x) is freaking out!
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4
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926
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March 3, 2026
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Tween Cheatsheet
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13
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968
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February 21, 2026
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8 way direction
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0
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71
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February 16, 2026
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8 way direction
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0
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35
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February 16, 2026
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Quaternius Humanoid Ragdoll Setup Walkthrough
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1
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483
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February 15, 2026
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Godot Zombie Ragdoll Setup Walkthrough
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0
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112
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February 14, 2026
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Memory usage of Godot's various base classes
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5
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784
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February 9, 2026
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