Compiling the Godot Editor for WearOS

For shits and giggles I’d like to try using the Godot Editor on my Galaxy Watch 4 running Wear OS. Apparently that requires building for armeabi-v7a.
Running scons platform=android arch=arm32 target=editor however doesn’t result in an .apk as I expected, but in a library: libgodot.android.editor.arm32.so
Is that intended? I can’t find any more info on this..

Edit: Turns out I’m blind:

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Let us know LoL

Got it to compile for arm32 and spit out an apk using: scons platform=android arch=arm32 production=yes target=editor generate_apk=yes.

Unfortunately, it still crashes on launch :confused:

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